Starlitsky's Translations Damage Calculations for Maple Story v0.01 last modified: 12/29/2004 Introduction: All information here is translated from: http://maplestory.netgamers.jp/, Since the site i got the information from is japanese, i cannot give any guarentees as to whether the calculations are accurate for GMS. All Classes: One Handed Sword: [((STR*4.0) + DEX) / 100] * Weapon Atk One Handed Axe and Blunt: [((STR*4.4) + DEX) / 100] * Weapon Atk Two Handed Sword: [((STR*4.6) + DEX) / 100] * Weapon Atk Two Handed Axe and Blunt: [((STR*4.8) + DEX) / 100] * Weapon Atk Spears and Polearms: [((STR*5.0) + DEX) / 100] * Weapon Atk Non-Thieves: Dagger:¡@¡@¡@¡@¡@¡@ [((STR*4.0) + DEX) / 100] * Weapon Atk Thieves: Dagger and Thrown: [((LUK*3.6) + STR + DEX) / 100] * Weapon Atk Archer: Bow: [((DEX*3.4) + STR) / 100] * Weapon Atk Crossbow: [((DEX*3.6) + STR) / 100] * Weapon Atk Mages: Any Weapon: {[(MAG*0.8) + (LUK/4)]/25} * Spell m.atk *note 1: you might be wondering why the mage formula is so weird. that's because it's not on that site. it's actually from this chinese site where their calculations are all different. yes, i'm aware that i can just multiply everything by 4 and get the same result, but i don't feel like it. *note 2: for mages, MAG is the sum of your wand's m.atk and your int. so having a wand that's 10 m.atk less than another one just means that you're 2 levels behind. *note 3: Mages' Spell M.ATK is defined in your skill. For example, max magic claw has 40 and max e. bolt has 55. no, Magic Claw does not have 80 m.atk, it has two hits of 40. it'll make a difference when you're fighting higher level monsters with m. def. now, the calculations (some of you) have been waiting for: min damage. All Classes: One Handed Sword: [((STR*0.9*4.0*mastery)+ DEX) / 100] * Weapon Atk One Handed Axe and Blunt: [((STR*0.9*3.2*mastery)+ DEX) / 100] * Weapon Atk Two Handed Sword: [((STR*0.9*4.6*mastery)+ DEX) / 100] * Weapon Atk Two Handed Axe and Blunt: [((STR*0.9*3.4*mastery)+ DEX) / 100] * Weapon Atk Spears and Polearms: [((STR*0.9*3.0*mastery)+ DEX) / 100] * Weapon Atk Non-Thieves: Dagger:¡@¡@¡@¡@¡@¡@ [((STR*0.9*4.0*mastery)+ DEX) / 100] * Weapon Atk Thieves: Dagger and Thrown: [((STR*0.9*3.6*mastery)+ DEX) / 100] * Weapon Atk Archer: Bow: [((STR*0.9*3.4*mastery)+ DEX) / 100] * Weapon Atk Crossbow: [((STR*0.9*3.6*mastery)+ DEX) / 100] * Weapon Atk Mages: Any Weapon: {[(MAG*0.8) + (LUK/4)]/25} * Spell m.atk * mastery *note 0: mastery in this case is the decimal representation of the value. 60% = 0.6 *note 1: the mages' min damage is only speculation on my part. they don't have it exactly on the website, but it sounds about right. ------ Credits: Wizet, for making the game. Zukabunni, who got me playing maple story. Zephy84, who got me interested in doing calculations in the first place. sleepywood.net, for giving me a forum to read while i was waiting for hp/mp regen. All information here is translated from: http://maplestory.netgamers.jp/, with the exception of the magician's max damage, which i translated from here: http://www.51dd.com/InfoView/Article_6258.html. ------ Other notable Maple Story sites: http://www.mapleglobal.com - the main site where you can download this game http://www.littleblink.com/ms/ - my FAQ, which is a summary of Zephy84's patience answering our questions http://www.u8generation.com/maple/ - English item and weapon database http://sauna.gibbed.us/quests/ - English Quest FAQ http://maplestory.netgamers.jp/ - A Drop of Maple, which has extensive information on Maple Story, including job skill statistics (Japanese) http://game.sinayaka.com/maplestyle/ - Maplestyle mirror (Japanese) ------ Contact: please send questions and comments to: starlitsky(at)waywardhearts(dot)com